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Images of Glory Hallway
Progress is slow, but amazing! Elmo blows us away with his "intro" for JK. Hopefully we can convince him to do something more?
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Announcements
Library section fixed
Problems with the Library section of the site (Resources/Tools/Addons and Reference/Tutorials/Articles) should now be fixed. Sorry about that.
3D Acceleration Fix for JK and MotS
Having trouble running JK or MotS with 3D Acceleration enabled?
Then, try this fix.
(The fix should work for BOTH ATI AND Nvidia cards, and if it works,
then you won't need to use old drivers).
Simply put the ddraw.dll
(downloadable zip file)
in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.
DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!
Friday, January 27, 2012
Over a Decade
I've been self employed since last September and working from home. I've been having some nostalgia of the df:jk days after playing newer FPS games. So many great levels released with this game. I'm running a Mac Mini with a Windows XP emulator using VMware Fusion for editing and running JK/MOTS. The last project I released on Massassi was the Jedi's Country Club on 07/23/2001. Decided to open up ZED. Brushing up on editing skills. Surprisingly I've learned some new things after a de...
Wednesday, January 25, 2012
Tuesday, January 24, 2012
Sunday, January 22, 2012
Schedule
What better time to play JK? The days are probably Friday, Saturday and Sunday.
Saturday, January 21, 2012
Part 4 (IT'S BACK!!!)
Learn about COG scripts and how to use them in JkEdit here:
Friday, January 20, 2012
It's an 8 bit asteroid after all.
After looking through the files, I realized I have alot more here than I thought. Level 1 is almost done, needs a pile of cogging, but that's pretty much it. Level 2 is started. Level 3 is about half done. So at this point to convert it to JKE would be ... basically starting over, so this campaign will be regular JK as well. Maybe the next one. I'm thinking I will keep it to about 5 levels or so, but we'll see...
Thursday, January 19, 2012
Harinezumi B1.5
Hi. /Edward
Monday, January 16, 2012
Helping the project
More details here:
MP Ready
Although we are still under construction, multiplayer is released.
Multiplayer ;D
I decided to create a project to organize all the games and tutorials that we have. It will also be a place for everyone to schedule matches and duels, so that everyone knows when, how and what time the game will happen. It's my first project here at JK Hub, so if I do something wrong, I apologize.
MP and Install Tutorial
Want to play online with your friends? Having trouble using Jedi Knight on Windows 7? Watch my video tutorial on how to get JK and MotS multiplayer ready as well as how to install them on newer operating systems here: Thanx to Edward for the information!
Sunday, January 15, 2012
Friday, January 13, 2012
Psycho Kids
Watch my second multiplayer map review of Snejku's "Tatooine - Mos Snejku" here:
Thursday, January 12, 2012
Monday, January 09, 2012
TODOA TC Released
TODOA TC is a new release celebrating the 2nd anniversary of TODOA as well as the upcoming 15th anniversary of JK. It is divided into SP and MP releases. Download links: http://www.massassi.net/levels/files/3123.shtml http://www.massassi.net/levels/files/3122.shtml Features:
Saturday, January 07, 2012
Beta Testers wanted
Today I worked on the final cutscene. Then I tried playing a few levels just too make sure everything was working, and it was not, for some reason you could not goto level 13. I find myself asking why is there no cogverb "getgoalflags"?? Anyway after solving a few more problems, I think I am done. So who's ready to test this?
Friday, January 06, 2012
Resources & Ideas
I'm uploading some of the least shameful things I've worked on in the last couple years. These area all ideas and concepts that everyone is welcome to use, borrow, steal, elaborate-upon, criticize or ignore. My hope is that these files will be a jumpstart for your projects; meaning you can download it and just pick up where I left off. Check out the forum posting for way more info.
Wednesday, January 04, 2012
Thanx for a great year!
Watch the JK Hub Level Commentaries - Best of 2011 compilation here: Happy 2012!
Nearing the end of the path
Today I started working on this after about 3 weeks off. I am finishing some of the little left over bits, but like anything, the more I fix, the more I see that needs fixing. Of my initial list there are 2 things left, but I keep finding new things (like how could I have forgot to make goal cogs for the last 5 levels?). Hoping I will be ready for beta testing in the next few days. Good season for beta testers eh?
Free to a good home!
So with much saddness, I am giving up the ghost. After 12+ years of semi-loyal Jedi Knight gaming and editing, I have decided to leave the JK community officially. I often take long breaks, but this one will most likely be permenant. So, so many thanks to the amazing editors (far more than myself) for years of inspiration and tech support. Could not have done it without this awesome community (and Massassi of course). So I have posted the most recent JKE files of my projects: Island Pla...
Sunday, January 01, 2012
Couple Things Please...
I need help with something first:
Friday, December 30, 2011
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