Images of Glory

Green
I like it.
Glow baby glow
Xzero's nice looking new saber glow.
Hallway
Progress is slow, but amazing! Elmo blows us away with his "intro" for JK. Hopefully we can convince him to do something more?

More images...

[Logo by Rieekan: http://www.gameshack.net/]

Goto The Admiral's Command Chamber

Announcements
Uploads and logins working again, sorta
There are still lingering issues after the server move. Logging in should now be possible (although you may get redirected to the non-functioning subdomain). Screen and file uploads to your projects should be working again, too. Many apologies for the disruption.
Library section fixed
Problems with the Library section of the site (Resources/Tools/Addons and Reference/Tutorials/Articles) should now be fixed. Sorry about that.
3D Acceleration Fix for JK and MotS
Having trouble running JK or MotS with 3D Acceleration enabled? Then, try this fix. (The fix should work for BOTH ATI AND Nvidia cards, and if it works, then you won't need to use old drivers). Simply put the ddraw.dll (downloadable zip file) in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.

DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!
Thursday, May 17, 2012
Progress Update

Hello there!

Level One is nearly complete. I've completely changed the story (hence there now being a ? instead of 'Sea of Gold') and am playing around with new ideas.

I won't ask for voice actors until mid-June, and so I have some time to change things. I've had to split the first level into two sections, as I reached a surface limit (it's 32,000 surfaces or something like that) and so now I'm coming up with new puzzle ideas.

The first level was meant to be easy and an action packed...

Saturday, May 12, 2012
Week #2 - Already messing with the schedule...

I decided to post these updates early on weekends instead of mondays. So technically this is still Week #1...

The project is coming along slowly but steadily so far. (I remember claiming that about a few other projects, too)

I have a rough outline of where I want the episode to go and what levels/areas have to be done in order to achieve that. The entire episode will be set on an asteroid serving as a /prison-/mining-/research facility.
I'm currently looking into interesting set pieces...

Friday, May 11, 2012
Bugs Fixed

You wouldn't believe the stupid mistake I made. When compiling the .GOO, I forgot to add the file extension. New download is up for grabs!

Hi-Res Textures for MotS

I have taken the liberty of converting Zwier Zak's Jedi Knight Retexture Pack in format for MotS. Go to the downloads now to get it!

Thursday, May 10, 2012
Hidden Rebel Spaceport

Hello - I am new JKHub member T-800. I am currently working on my first project, Hidden Rebel Spaceport. It is a multiplayer level for MOTS set in a hidden rebel base used by the rebels as a spaceport for launching attacks against the empire.

However, it is in the early stages of development and I have some questions I need to have answered. I have already posted some of them in the forums. If you guys could help me that would be great.

/T-800

Wednesday, May 09, 2012
Ideas in my head. . .

With the success of Ogels city, Ive thought about creating my own city themed level.

And I'd like you all to participate.

I intend to be adding RPG style locations, stores, hotels, cantina ETC.
I'm hoping some of you would like some relestate.

I myself intend to have a small sort of curio shop, and an apartment for now.

Check the forums for more details.

Monday, May 07, 2012
Swedish LSD?

Watch my group playthrough of Edward's Dreamscape levels here.

Part 1:
http://www.youtube.com/watch?v=Eqz8XMTCw5c

Part 2:
http://www.youtube.com/watch?v=5iB2JxFgBbw

Bonus Clip:
http://www.youtube.com/watch?v=nstGY6SsIUI

Week #1 - The premise so far

I have decided to keep myself focused by introducing a weekly update schedule. Each monday will bring at least one new screenshot and a brief status update.

The premise so far:
"The protagonist, a former mercenary turned rebel spy, had been an imperial prisoner for over three years, when a mysterious benefactor offers him one dangerous chance at freedom..."

The project is intended to be a classic, action-heavy Jedi Knight Episode, set in a remote prison-/mining colony. I would also lik...

Sunday, May 06, 2012
Initialize

This project begins with 19 videos that I created in 2010. I will continue to contribute to the project when I have the time. However, I would appreciate it if others would also contribute. If you're interested, simply watch the videos to get an idea of where I'm going with this, create your video (the skybox is the limit), upload it to your service of choice (e.g. YouTube) & post a link to it in the associated thread (see below). I will keep the list updated in the initial post & everyone th...

Saturday, May 05, 2012
The Terran Syke Series now has a name: The Faded Empire

The Terran Syke series was just a placeholder for a more formal Episode name, which has been decided as 'The Faded Empire'. The sharp eyed among you may have noticed a reference to this in one of Admiral von Voren's journals, in 'The Complicit Prisoner'. Anyway, the reason I'm posting this information in the 'Escape from Ord Mantell' project is because I'm going back and adding voice acting to the levels, starting with these first two. And that's where you guys come in! I'll need voice actors...

Tuesday, May 01, 2012
New Release

A new release will be finished shortly that will include a revamp of the original command line tool as well as an additional content pipeline-like tool that will monitor changes to source files and produce MATs in real time. The desired workflow is to just create and update your source images in your tool of choice (e.g. Photoshop) and have MATs automatically created or updated. Also includes various bugfixes and support for transparent and animated MATs.

Dieselborg

When talking with Messernacht and Zero on Dieselborg Spaceport, went to see the map again, only this time the ZED.

It was only by this editor that could have a vision of how the map is really huge.

In addition some screenshots I took, I made a gob of the map and I am providing it here on this page.

I'm Interested to finish, but I need help.
And I do not promise anything.

Monday, April 30, 2012
Secret Fun

Watch the bonus episode to my "Let's Play Mysteries of the Sith" series and an installation tutorial here.

Secret Level:
http://www.youtube.com/watch?v=b4-6Y2rco8Q

Installation Tutorial:
http://www.youtube.com/watch?v=gTFRXq0epcU

Bonus Level File

Since nobody has uploaded the .JK file needed to play the secret Bespin level in MotS, I've uploaded for download on this project. Don't worry, as a tutorial will be up soon on how to play the mission.

Here we go again...

This begins as yet another Jedi Knight Single Player project with an uncertain direction.

I am currently kicking around two very different plot ideas for this:
One is the undisclosed "Underwater Station"-plot IN SPACE, while the other is a more conventional and action-heavy "Imperial Prison Break" adventure.

But thus far, all I got are a few generic hallways. Let's see if there's ever going to be more...

Sunday, April 29, 2012
What is "Rule of Law?"

You play as TX-99 (or "Tex"), a stormtrooper assigned to the "gendarmerie" (military responsible for police duties) in Mos Lomas, Tatooine.

Tex is a cop with little regard for rules (but who always gets results). His penchant for high "collateral damage" has put him at odds with his boss, Commissioner Mubb.

However, when a highly-armed strike team breaks into a bank housing a powerful crime lord's precious art collection, the Empire calls Tex to bring down the swift fist of justice, Sto...

Ghosts 'n' Gibbagobba

Watch the hour long, 2-parter multiplayer playthrough of "Haven: The Dawn of Darkness" here (don't worry, it's two 30 minute parts).

Part 1:
http://www.youtube.com/watch?v=FcjQUtj9nGE

Part 2:
http://www.youtube.com/watch?v=A98mquYcZxs

Friday, April 27, 2012
Levels

Hi all ^ ^
Here is Kamon with two levels for you.

One is the level Siege at Vol Kanst. A singleplayer level on one of the various missions of Kyle Katarn.

The other is An Epidemic Insanity.
A level multiplayer average size set in a controlled environment.
Very interesting.

Remember that before that the levels were only in the site Atomic Gamer.
Of course none of the levels are my own.

Hope you enjoy ^ ^

Thursday, April 26, 2012
New things!

YUUUUUPPPPPP!

Tuesday, April 24, 2012
Archive

Hi all ^ ^
I came first to explain why the name change. Virtually no multiplayer game was done, which was one of the goals of this project. The demand is small. Moreover, during the project I had other ideas.

It will still be mostly about multiplayer, but it will be an online archive for mods and stuff (old and new).

I also have a link for you.
A version of SPORK Legacy of the Jedi that I found in the list of levels made ​​by Chris Swan. The mod was at Atomic Gamer, but to...

Monday, April 23, 2012
Serious consideration. . .

Well with a new Massassi pack pending, I have thought about finally entering something into one of them.

However since it is STRICTLY a Jedi Knight competition that knocks PotF out of chance because it is a MotS project.

So whats left? Why Darkseeker of course.

Finally I can show you my progress. Fleshing out the overall facility layout then I'll add the details. Currently 4 floors of the 5 or 6 level facility have been completed.

Next will be the layout of the final floors and pl...

Memory Refuelled on the Hub

Thanks to Giraffe, files can once again be uploaded to the hub. So Memory Refuelled is here. Thanks Giraffe!

Virtual Madness!

Watch the playthrough of Zero's VR Multiplayer Pack (featuring Ogel45 with the rest of the gang) here.

VIRTUAL! - Part 1:
http://www.youtube.com/watch?v=LRBoCXWOR04

VIRTUAL! - Part 2
http://www.youtube.com/watch?v=c0ak6jrGKaE

Sunday, April 22, 2012
Part 5

Learn about the basics of JkEdit's lighting system here:
http://www.youtube.com/watch?v=7BAvaGsqDXI

The Hub is Back

Here are all the most recent videos since the Hub has been acting up.

The Temple of Terentius (Part 1):
http://www.youtube.com/watch?v=wGWHxDDZh3M

The Temple of Terentius (Part 2):
http://www.youtube.com/watch?v=fI_urIfqgFg

VR Deathmatch:
http://www.youtube.com/watch?v=7EqNTEL5Izs

VR Invasion:
http://www.youtube.com/watch?v=uzV3LoAinEE

Ok, we're back

Hello.
Ok, everything seems to be back. Now why am I posting a news here on the MadMod? Well, did some updates on this mod, and if you check out my Bits & Bytes, there is something for you Tea-bagging people.

Hi all ^^

I decided to post in the forum JKOM an article I found in the community of JK on Facebook about the decadence of JK's multiplayer mode.

That's interesting.
If you are interested:
http://www.jkhub.net/forums/viewtopic.php?t=2750

EDIT:

I would also like to thank the help of Zero and Edward.
With their help managed to solve at least part of the problems with port forwarding.

Thanks ^^

Multiplayer

Hi all.
I came to talk about a project called Jedi Knight Museum.

It is a multiplayer level that takes place in a museum (lol) related to JKDF2.
It is inspired by the Museum of the COD level.

Stay tuned :D

Test news post

Just checking that new posts can be made now.

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