Images of Glory

Green
I like it.
Glow baby glow
Xzero's nice looking new saber glow.
Hallway
Progress is slow, but amazing! Elmo blows us away with his "intro" for JK. Hopefully we can convince him to do something more?

More images...

[Logo by Rieekan: http://www.gameshack.net/]

Goto The Admiral's Command Chamber

Announcements
Library section fixed
Problems with the Library section of the site (Resources/Tools/Addons and Reference/Tutorials/Articles) should now be fixed. Sorry about that.
3D Acceleration Fix for JK and MotS
Having trouble running JK or MotS with 3D Acceleration enabled? Then, try this fix. (The fix should work for BOTH ATI AND Nvidia cards, and if it works, then you won't need to use old drivers). Simply put the ddraw.dll (downloadable zip file) in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.

DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!
Friday, January 27, 2012
Over a Decade

I've been self employed since last September and working from home. I've been having some nostalgia of the df:jk days after playing newer FPS games. So many great levels released with this game.

I'm running a Mac Mini with a Windows XP emulator using VMware Fusion for editing and running JK/MOTS.

The last project I released on Massassi was the Jedi's Country Club on 07/23/2001.

Decided to open up ZED. Brushing up on editing skills. Surprisingly I've learned some new things after a de...

Wednesday, January 25, 2012
MOAAARRRr!!!

some further work on...that one place...

Tuesday, January 24, 2012
TODOA TC @Massassi

Now available on where it should be, The Massassi Temple!

http://www.massassi.net/levels/files/3123.shtml

http://www.massassi.net/levels/files/3122.shtml

Thanks to everyone who has played it so far, I'd like to know if you thought it was better than the original, though :]

Sunday, January 22, 2012
Schedule

What better time to play JK?

The days are probably Friday, Saturday and Sunday.
The problem is time.
I can not open a game for just one or two people to play with me.
Of course, besides the people here I can call the folks at # jk are online (or not) all the time.
I know a lot of people here who want to play.
Just ask your opinion here on the forum.

Saturday, January 21, 2012
Part 4 (IT'S BACK!!!)

Learn about COG scripts and how to use them in JkEdit here:
http://www.youtube.com/watch?v=C5TAnmFrDdM

Something Totally Different

Watch my playthrough of the unusual co-op level pack, "Rites of Xanthus" here:
http://www.youtube.com/watch?v=dYtaJ2S7j9Q

Back Again

A new year and after a week long hiatus it's back to work!!!

Friday, January 20, 2012
D18
It's an 8 bit asteroid after all.

After looking through the files, I realized I have alot more here than I thought. Level 1 is almost done, needs a pile of cogging, but that's pretty much it. Level 2 is started. Level 3 is about half done. So at this point to convert it to JKE would be ... basically starting over, so this campaign will be regular JK as well. Maybe the next one. I'm thinking I will keep it to about 5 levels or so, but we'll see...

What do you think?

http://www.jkhub.net/forums/viewtopic.php?t=2684&sid=a7906bb21fa1b17ed6cab3d8837422d9

Stop by and give your opinion ;D

As for games, I'm adjusting a few things.
But I'm planning a game. Just wait ^^

Thursday, January 19, 2012
Harinezumi B1.5

Hi.
A small update on the Beta. I've done some more fixes, and planted some plants. However, I'm not good at dynamically calculating floors so that is why some plants might be placed oddly.
I also added some Gui artwork to show where I might go with this depending on what gets modelled.

/Edward

Monday, January 16, 2012
Helping the project

More details here:
http://www.jkhub.net/forums/viewtopic.php?t=2682

MP Ready

Although we are still under construction, multiplayer is released.
Create a topic with your name (Kamon's game, for example), the specifications, the time and date.
It is not necessary to post the topic to get into the game.
After the game would be nice someone post some screenshots of the game and some comments :D

Multiplayer ;D

I decided to create a project to organize all the games and tutorials that we have. It will also be a place for everyone to schedule matches and duels, so that everyone knows when, how and what time the game will happen.

It's my first project here at JK Hub, so if I do something wrong, I apologize.

MP and Install Tutorial

Want to play online with your friends? Having trouble using Jedi Knight on Windows 7? Watch my video tutorial on how to get JK and MotS multiplayer ready as well as how to install them on newer operating systems here:
http://www.youtube.com/watch?v=hVAF8tYRtlI

Thanx to Edward for the information!

Sunday, January 15, 2012
MP SUCCESS!!!

Thanx to Edward for helping me get multiplayer function up and running, I can now play. If anybody is up for a match, please let me know!

Friday, January 13, 2012
Psycho Kids

Watch my second multiplayer map review of Snejku's "Tatooine - Mos Snejku" here:
http://www.youtube.com/watch?v=Q3FE4YvZbY0

D18
A green asteroid

I wanted to start another project, although someting smaller. I had a few sectors started and an idea. I guess that's enough.

Thursday, January 12, 2012
Much needed activity!

well, the hub seemed to be slowing down a bit in the past week, so i thought i would spice it up a little! with, some stuff...

Monday, January 09, 2012
TODOA TC Released

TODOA TC is a new release celebrating the 2nd anniversary of TODOA as well as the upcoming 15th anniversary of JK. It is divided into SP and MP releases.

Download links:

http://www.massassi.net/levels/files/3123.shtml

http://www.massassi.net/levels/files/3122.shtml

Features:
* New version of the Jedi Knight Unofficial Patch
* New lightsabers (GlowSaberX) courtesy of Xzero
* Widescreen view
* New savepoint system for single player
* New Death Star-themed duel level for multip...

Saturday, January 07, 2012
Beta Testers wanted

Today I worked on the final cutscene. Then I tried playing a few levels just too make sure everything was working, and it was not, for some reason you could not goto level 13. I find myself asking why is there no cogverb "getgoalflags"?? Anyway after solving a few more problems, I think I am done. So who's ready to test this?

Friday, January 06, 2012
Resources & Ideas

I'm uploading some of the least shameful things I've worked on in the last couple years. These area all ideas and concepts that everyone is welcome to use, borrow, steal, elaborate-upon, criticize or ignore. My hope is that these files will be a jumpstart for your projects; meaning you can download it and just pick up where I left off.

Check out the forum posting for way more info.

Wednesday, January 04, 2012
Thanx for a great year!

Watch the JK Hub Level Commentaries - Best of 2011 compilation here:
http://www.youtube.com/watch?v=BSgSuE9FhpM

Happy 2012!

Nearing the end of the path

Today I started working on this after about 3 weeks off. I am finishing some of the little left over bits, but like anything, the more I fix, the more I see that needs fixing. Of my initial list there are 2 things left, but I keep finding new things (like how could I have forgot to make goal cogs for the last 5 levels?). Hoping I will be ready for beta testing in the next few days. Good season for beta testers eh?

Free to a good home!

So with much saddness, I am giving up the ghost.

After 12+ years of semi-loyal Jedi Knight gaming and editing, I have decided to leave the JK community officially. I often take long breaks, but this one will most likely be permenant. So, so many thanks to the amazing editors (far more than myself) for years of inspiration and tech support. Could not have done it without this awesome community (and Massassi of course).

So I have posted the most recent JKE files of my projects: Island Pla...

Nothing to see here!

what?

New Madness Abound

Just another small project to keep everyone busy while I work on PotF!

GIBBAGOBBA PREPARE YOURSELF! lol.

Sunday, January 01, 2012
Couple Things Please...

I need help with something first:
If anybody can tell me how I can play multiplayer on JK, please help me with that by posting a forum thread in this project. I'd like to be able to play, especially for a video maybe.
Second, I've already gotten a few entries. Don't forget to keep telling me your favorite commentary moments!

Friday, December 30, 2011
Finished!!!

Ok! i finally finished this monstrosity! im uploading it into the downloads section as a beta version for anyone who would like to beta test it for me! *coughStewie,Dan,and,ZeroRavencough*

if you do, please just let me know any bugs you find. or what you think it needs/could do without!

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