I can't wait for the new Magrucko Daines tomrrow! Goit, you better not have forgotten! ;)
Join me on the fantastic journey of Edward the Ugnaught in Darth_Stewie's tribute to Edward, "Ugnaut Week". We will start with Day 1 and play the rest consecutively as the come out! Watch the Day 1 playthrough here:
Since Edward has announced his leaving indefinitely, I've decided to postpone the Oxyd Landscapes playthrough. It just wouldn't be the same without him.
I hope everything is okay with you Edward. Whatever it is you're dealing with, I'll be praying for you, buddy. We all care here.
As I have been informed, files not related to JK or MotS are not allowed to be store here. I apologize for any confusion. I do know that many of you liked Texture Studio. As all original downloads are unavailable, I have posted the program on my own website. You can get TS here now:
Hey guys, I'm looking for something that may be nice for us all. There was a very famous (now very obscure) game engine and creator toolkit called the "Pie in the Sky 3D Game Creation System". The developer for it went under years ago, and yet no download is available anywhere on the Internet! I know there are people who might still have it. If you happen to, or you know where to get the latest copy, let me know in the forums of this project. If I get it, I will make sure it is permanently available here to the public. Thanx!
Watch my go through looweegee's dreaded, "Planet Sith III" here.
Create seamless, tiled textures from almost any image! Change different settings and finish your texture just the way you want! This is an awesome tool I've used for my own texturing. It works great with JK and MotS. I've uploaded it here as all other downloads have disappeared from the Internet. Enjoy!
Watch Edward show you how to edit the congstrings.uni file to fix certain message errors in your levels here:
Another big thanx to him for providing this tutorial and the captions.
I made a little joke map for my gib mod. It works with or without it, but it's still funny. Try it out!
Thanx to Edward, just about every game-killing bug has been ironed-out. This thing is pretty much ready to play for good. Things like droid gibs and bouncing effects might come some other time for fun. In the meantime, I'm going to give Ed a break. I don't think he's very happy with my being so picky...
Watch my playthrough of Ogel and Dan's "The Bounty" here.
I decided to create a new project page for the gib mod so there would be a better focus and support for it. Information is included in a README file as well as the project description. Only changes and bugs will be listed on the download description. The original download on my Random Files project will be removed. Let me know of any bugs you find!
Since Edward has been helping me fix bugs for this so far, changes will be made over time. I will not keep older downloads, but you can compare your version with the latest one. Any changes made in a newer version will be listed on the download description. This will let you know what is so significant. Known bugs will also be listed as well.
Just started working on a gib mod. It's like Blood Mod, but with gibs! Gib Mod! Read the file description for more information. Check it out now!
The Best of 2012 video for the JK Hub Level Commentaries has been released! Watch it here:
Thanx for another great year! Keep those levels coming.
Check out an animated cartoon of a Level Commentaries sound clip I created here:
Let me know what you think of it!
Another year has rolled by. That means it's time to bring this thing back. I want to do this every year, and this one will be no exception. Go ahead and read the stickied thread in this project for everything you need.
Watch this for more information:
It's been a good year, with no apocalypse to boot (we knew better)! I wish you all a very merry Christmas, and a happy new year! Thanx for all the fun!
Tired of those little in-game messages being displayed at the top of the screen? Download the "Invisifont" mod! It disables all in-game message text; great for making machinima (that's what I used it for!).
Ever wonder what it would look like if some real weapons made their way into the world of JK? Find out in this chroma keyed action!
Many believe that tomorrow, December 21, 2012, is the day the world ends due to it being the end of the Mayan calendar. While I don't believe that this is the end of the world as we know it, I can guarantee that there will be mass hysteria and chaos. Maybe not too much, but we will probably see and hear some interesting things.
Let me know what you think of the big "end of the world" hype going on!
Watch me fail at making a pistol mod here:
Download it and check it out if you really care.
Learn how to create custom textures and import them into your JkEdit levels here:
Yep. To start off the next 100 videos (goodness, will there ever even be that many?), I play Darth Alran's Massassi Level Contest entry, "ATST Factory". Watch it here:
Like watching my videos? Let the world's governments know we won't go down without a fight.
Speak out here:
Learn how to create custom models and import them into your JkEdit levels here:
Counting at 100 episodes of the JK Hub Level Commentaries, I present to you my Halloween playthrough of Zero Raven's "Dark Seeker"!
So apparently, Disney bought out LucasFilms for $4 billion. Also, they plan to make a seventh Star Wars movie. Thanx, Lucas. You've managed to piss your fans off even more. Are you trying to deliberately earn people's hate for yourself?
Watch my playthrough of Elmo's "The Lost Mercenary" here:
First demo is out. Check it out!
Watch my revised playthrough of Darth Dan's, "OPERATION NAR SHADDAA" here.
I've gone over a document Darth Dan gave to me that addresses multiple goals in a level. Unfortunately, it proved to be of no help. If anybody knows how to create multiple and different types of goals in JkEdit, please let me know or make a tutorial video for the series!
Sorry to inform that I have decided to cancel this project. The first level's JkEdit document has been uploaded for you viewing. Maybe one of you can fix this and finish it if you like.
Learn how to manually create doors and elevators in JkEdit here:
Learn how to create better lighting as well as ambient sound effects and music for your levels in JkEdit here:
Just fixed the ambient sound effects. Also made the river scroll as well as improved the bar lighting. Barmaid also has collision box since she was a ghost decoration. Let me know what you think so far as well as give suggestions.
Learn how to create detailed architecture and improve the look of your levels in JkEdit here:
See what JK can really do with the JkEdit level document I uploaded. Watch this video for more info:
Watch my multiplayer playthrough of Zero's new level pack, "Mindbender" here.
Fixed a few reported bugs from the last version. Neon sign in bar now works properly, and light objects' rotation corrected. Added ambient sounds for atmosphere.
I can't seem to fix the adjoin bug for the door inside the main building leading to the bar. It only seems to show up after saving the level from the multi-level editor. If anybody can help me, please do!
Tell me what you think of this version. Along with bug reports, give me suggestion of what to add to this map.
Newest version of Imperial Fuel Outpost is available for download. Please let me know what you think so far. Report any bugs you find for me to address.
Watch my playthrough of Xzero's, "Ultimate BGJ" with KamOn here.
Thanx to Edward for the conversion.
If you want me to remove this upload, I will do so. I do not claim ownership of this mod. However, I would like for you to upload this conversion yourself for the convenience of us all.
Watch my playthrough of Juztyn's "After Endor" here.
Watch my playthrough of Commando_15's "Imperial Outpost" here:
Learn how to loop multiplayer levels and understand the basics of the multi level editor here:
New 4-player MotS map available for download. Tell me what you guys think.
Watch my playthrough of Trank's "The Jedi Planet" here:
Watch my playthrough of "Thaku the Rodian Bounty Hunter" here:
Thanx to KamOn for providing the level.
Watch my playthrough of the rubbish-ridden level, "Warzone" here.
Watch my playthrough of Jason Burton's "Siege on Vol Kanst" here:
Thanx to KamOn for providing the level.
It has been almost 20 days since my last JK Hub Level Commentary. I would like you guys to know that it's alright to give me suggestions. I'm just saying! ;)
Watch my re-attempted playthrough of FastGamerr's "TODOA" here.
We plan on making you an Ugnaught cake. Oh, Edward...
Learn how to wrap up your level in the final part of our "getting started" portion of the series here:
Thanx to everyone who helped move this project forward! Keep it going by contributing your skills.
Watch Darth Dan teach you how to create rounded corners here:
On another note, I am reorganizing the episodes of this series to keep better track of the videos I upload for it. I apologize if this causes any confusion or inconveniences.
Watch this special bonus clip on how to add the missing "fists" weapon to your Jedi Knight: Dark Forces 2 specific levels here:
Watch my spin-tastic playthrough of ID_Junkguy's "Rolling Revolution" here.
Watch my playthrough of Trank's "Asteroid 17" here:
You wouldn't believe the stupid mistake I made. When compiling the .GOO, I forgot to add the file extension. New download is up for grabs!
As of now, the download doesn't seem to be working. Interestingly the file doesn't either. A newer version will be uploaded once everything is cleared up.
I have taken the liberty of converting Zwier Zak's Jedi Knight Retexture Pack in format for MotS. Go to the downloads now to get it!
Watch my group playthrough of Edward's Dreamscape levels here.
Watch the bonus episode to my "Let's Play Mysteries of the Sith" series and an installation tutorial here.
Since nobody has uploaded the .JK file needed to play the secret Bespin level in MotS, I've uploaded for download on this project. Don't worry, as a tutorial will be up soon on how to play the mission.
Watch the hour long, 2-parter multiplayer playthrough of "Haven: The Dawn of Darkness" here (don't worry, it's two 30 minute parts).
Watch the playthrough of Zero's VR Multiplayer Pack (featuring Ogel45 with the rest of the gang) here.
VIRTUAL! - Part 1:
VIRTUAL! - Part 2
Learn about the basics of JkEdit's lighting system here:
Here are all the most recent videos since the Hub has been acting up.
The Temple of Terentius (Part 1):
The Temple of Terentius (Part 2):
April Fools, one and all...
Hope I didn't actually scare any of you guys. Even though this was only a funny joke, I wan't everyone to know that this will never really happen. I don't make videos for fame or profit. EVER. I make them all for my own fun, only hoping you guys enjoy them as well. And seeing how many of you were frightened, I can truly see the impact I've left in this community! Many thanx to all who enjoy my videos!
Watch for more information here:
The last part of "The New Threat 3" can be viewed here:
Wow... This was a long night.
Don't forget your free bonus clip with every "New Threat 3" meal!
Watch "Box Ride Adventure"... Just kidding. Part 4 of "The New Threat 3" (really the same thing) here:
Part 3 of "The New Threat 3" here:
"The New Threat 3" Part 2 here:
Watch me play Edward's "The New Threat 3" here:
Thanx to everyone who has been recently been contributing to the Wiki (KamOn deserves a lot of credit here)! Don't forget to keep helping to provide everyone with the knowledge of JK.
"Use it well. Use it, for good."
"But that is not enough!"
Where did you guys go? We need your help!
Help contribute by adding any JK and/or MotS info you have to the Wiki. Don't let it simply stagnate. Any contribution is acceptable after all (so long as it follows the Editing Criteria of course)!
Watch the last parts of "Rescue on Ramses' Head" here:
Watch my playthough of "Rescue on Ramses' Head", starting here:
Watch the rather late playthroughs of Zero's JK Multiplayer levels here:
Enjoy more utter insanity the 40-minute special of Dark Forces Univeristy here:
Don't forget the bonus clip:
Watch the beta playthrough of Zero's "Anticoagulation" here:
Watch the MP playthrough of Trank's "The Dark City" here:
Watch my apparently long requested playthrough of Imperial Raid here:
Watch the strange carnage in Ogel's City here:
Watch Edward and I duke it out in front of Zero in his VR CTF map here:
Watch my 3-part playthrough of Zero Raven's "Nar Shaddaa Deathmatch" with Zero and Edward starting here:
Watch me destroy Edward in my 30 minute special review of Nar Shaddaa Deathmatch here:
Watch this video for more information, please:
Thanx to Zero for letting me voice in his "Power of the Force" project. I will do a brand new full playthrough of it when it is completed so I can get the full, fresh experience.
The wiki hasn't seen much activity (to be honest, not really any!). I occasionally add to pages and correct mistakes to keep everything updated, but I've been to busy to keep this project moving forward. The main point of it was to collect all the JK and MotS data that ALL OF US know! If you can spare a few minutes, the wiki is completely open for article creation and editing. Please help add to the database. Thanx for your help!
Please help spread the truth. It's a big deal here and people need proper information!
Learn about COG scripts and how to use them in JkEdit here:
Watch my playthrough of the unusual co-op level pack, "Rites of Xanthus" here:
Join the protest against the destruction of free Internet! Blackout JK Hub today.
Want to play online with your friends? Having trouble using Jedi Knight on Windows 7? Watch my video tutorial on how to get JK and MotS multiplayer ready as well as how to install them on newer operating systems here:
Thanx to Edward for the information!
Thanx to Edward for helping me get multiplayer function up and running, I can now play. If anybody is up for a match, please let me know!
If anybody is down for it, I'm willing to do some multiplayer. I just need understanding on how to connect and everythings. I'm using JKLauncher, so if you can help, please do!
Watch my second multiplayer map review of Snejku's "Tatooine - Mos Snejku" here:
Watch the JK Hub Level Commentaries - Best of 2011 compilation here:
Wanna help the compilation? Watch this video here!
I need help with something first:
If anybody can tell me how I can play multiplayer on JK, please help me with that by posting a forum thread in this project. I'd like to be able to play, especially for a video maybe.
Second, I've already gotten a few entries. Don't forget to keep telling me your favorite commentary moments!
As a fun compilation to wrap up the JK Hub Level Commentaries' first year, I want you guys to select your favorite moments in the series (you can watch them all in my playlists). Once at least 10 have been submitted, I'll go over your choices, and put them together in a video, recapping the timeline (yes, they'll be in chronological order). To make a suggestion, please enter it in the thread named "TOP 10 FOR 1ST YEAR". Thanx for the support guys, and I can't wait to see what you have next year!
Watch my first multiplayer level playthrough of Edward's "Christmas" here:
Merry Christmas, Hubbers!
And have a happy, wonderful, fantastic, extravagantalicious new year!
-Your favorite Jedi Knight Nerd, Gibbagobba
Watch this video and learn the truth. Don't forget to watch the resource videos listed in the description!
Watch my instant-response playthrough of Trank's newest level here:
Like making mods? Love designing levels? Do you enjoy watching my playthroughs? I hope so, because we need to keep it that way...
Finally watch it here:
The JKDF2 Wiki is now unlocked for full community support. Even if you don't have a Wikia account, feel free to edit and create articles!
Please read the "Recent Updates" section on the Wiki's home page for more information regarding these changes.
Watch my playthrough of Darth Stewie's sequel to Escape from Ord Mantell here:
No activity has occurred on the wiki other than my own since it's creation. I've had to constantly make minor changes only to keep admin rights updated. If you want to help, please do so by editing or creating articles for the wiki. REMEMBER: You have to have a wikia account to modify it. If this is too much to get activity and new articles/information, I'll change this to allow anyone to help. Thanx!
Final part of this level. Stay tuned for more next time!
Part 2 here. Go now:
Escape from Ord Mantell Part 2 is here! At least, my playthrough of it. Watch part 1 here:
Check out the new beta demo for the level now.
Final rage on The Ugnaut here. Enjoy:
Watch part 2 of The Ugnaut here:
Watch the playthrough of Edwards level, "The Ugnaut" here:
Watch the finale in part 6 here:
Nevertheless, I persevere. Do not worry... yet...
Since no one has actually responded, and I've gotten the most dislikes on these vids, please tell me if you guys actually enjoy my Splinter Cell playthrough (if you watch it).
Check it out now and tell me what you think so far.
Just watch. I know you love it.
First emulator stream starts tonight at 11:25 PM. Be there at http://www.twitch.tv/gibbagob
Yes, we are back at it again. After all, Goit asked for it. Just watch it here:
WILL SOMEONE PLEASE FIX THE TOOLS PAGE HERE!??
Have fun and be safe! Don't want you whining about how having fun almost got you killed...
Finally, after so much time of putting it off, I get to play Jedi Outcast! Watch the first part here:
Great to see the volunteers (especially them being some of the best around!). Very special thanx to Darth Dan and Edward for their tutorial responses. Watch them both here:
Illustrated Flags (Edward):
Advanced Architecture (Darth Dan):
Zero's Nevar Orez beta gets played by yours truly here:
I'm seriously considering starting over this series. Like I said before, I want to emphasize user collaboration. Every user knows something everyone else doesn't. If you would to like to help this project or have any comments, questions, or concerns, please tell me them in this project's forum.
Escape from it with a Mantell. Watch it here:
A million thanx to Darth Dan for fixing the level issues I was having. You are a lifesaver.
After trying merge sectors so that the player had to pass through them (now it) to activate a piece of dialogue, I get stuck in different adjoins of the sector(s). I don't know how to fix the problem, and if anyone can help, please do.
Here is a video showcasing the problem I'm experiencing:
Watch a special double-length episode of JK Hub Level Commentaries right here:
Looks like models will have to wait, since for some reason, JK Hub's tool page is wigging out and I can't download Jk3do. What could possibly be the problem?
From recent forum responses, I can tell that some of my fans here are looking forward to what I have to offer as a true first-time project. I'll have to admit, I wasn't expecting such quick guesses. However, I also have to say I know very little of what I'll need to do to make this possible. Thankfully, I've gotten a lot of helpful info on JK editing from the people I've met here. I have confidence that I'll be able to get what I need...
Recently it was suggested that I should truly try my hand at level editing. Well I've now started a fun little project. Check out my newest screen and see if you can guess what it will be.
Well, things just never go the right way with JK, do they? (wish LucasArts would cooperate and give us the source code...) I'm not sure what I might do with this project. I have yet to receive any true volunteers to helping develop this series. I might just have to close it. I keep learning new things every time I use this crazy thing! But before I make any rash decisions, I will wait until anybody might help with this.
Watch my playthrough of Reid's "Gromas Mines" here:
I'm having quite a bit of trouble. Darth Dan gave me tutorial on advanced architecture, however, I'm getting a lot of crap from JkEdit. I might not be able to continue the series. Unless, people join in. I had an idea of this series being a collab project with the best users of JkEdit. I could then host the episodes on YouTube. If anyone wants to help or give their opinion, please do so in the thread titled, "JkEdit Collab".
Unfortunately, I will not be continuing my TODOA playthrough. After part three, the game would crash a few seconds after loading the save file. Sorry for the inconvenience.
You need it. I need a life...
Ready to enjoy my frustration again? Hope so...
Learn about some of the more advanced editing tools in JkEdit here:
May God protect the families of the victims of 9/11, may the victims rest in peace, and may America be safe from such threats forever.
Do it now, with my custom PSPdisp control file, re-written entirely for use in Jedi Knight. Enjoy!
Then go here, fellow Jedi!
Learn about basic editing and level rendering preferences here:
Yes, part 4. See it here:
I've decided to finally do I video series on how to use JkEdit. Watch part 1 here:
Decided to do some experimentation. You can check out the results here:
A new article has been uploaded! Not only is JK Hub now "recorded in the archives", it is featured on the wiki! Check it all out now!
Watch part 1 of my TODOA playthough, here:
Enjoy it. I dare you.
Finally got around to it. To view my stream, go here:
Will both record the level for YouTube and stream it. If you want to comment, I belive you'll have to register.
See y'all then.
Watch the third and final part here:
Now that I finally got JkEdit working correctly, I may now consider doing a video tutorial series on it. However, I'd like to know what you guys think. I might also do a tutorial on how to properly install and run JK and MotS on newer systems. Just let me know!
Watch more of the PotF beta in part 2, here:
Finally here, it is.
Watch part 1 here:
Due to a mess-up with the OPERATION NAR SHADDAA vids, I will not continue or redo them. I had to remove them because of the screw-up. However, since I came back from a short vacation to find the CD version of MotS in my mail, I will do a playthrough of PotF now. Sorry for the inconvenience.
Back from a short vacation. Got home in time to find my copy of MotS in the mail. FINALLY!!!
The seller was kind enough to include a walkthrough and cheat list as well.
Now that that's done, I'll finish my ONS playthrough and start on PotF.
Operation Nar Shaddaa Part 3 here:
Watch it here. It's for OPERATION NAR SHADDAA.
You know you want to...
Just go here:
Watch my newest level playthrough of Darth Dan's amazing OPERATION NAR SHADDAA.
WITH JK Enhanced, of course! See it all here:
Due to multiple glitches that caused the game to crash, I will not continue this level. Plus I was on my last bits of health the WHOLE TIME.
You are still free to enjoy the part that I've already uploaded. After all, it was the first level I played that had to be split.
Due to technical difficulties, I will not be able to do a live stream of anything. At least not now. Sorry to disappoint.
I'm thinking of livestreaming my JK and MotS level playthoughs. However, I need to know which streaming service is best for JK games so I can still read your guys' comments. If I do this, I will set dates on when streaming can be viewed. If you know which service can provide what I need, please tell me in the forums of this project page. Thanx!
Watch part 3 of the Margrucko and the DY playthrough here:
Here is part 2 of Magrucko Daines and the Dark Youth. Enjoy!
Watch the redo of Magrucko Daines and the Dark Youth here:
Sorry for the redo, had trouble with Windows 7.
I'm getting mighty sick of Windows freaking 7. If anybody can tell me why JkEdit won't find JK Steam's resources, PLEASE, FOR THE LOVE OF HUMANITY, DO SO!!!
MotS Returns! Finally finished the final level for my MotS LP. Check out the last parts starting here:
As of now, even though I originally said it would be complete, my MotS LP has been put on hiatus so that the final episode may be played. Just needs to study a walkthough first...
More Magrucko and the DY here in part 2:
Check out the "Magrucko Daines and the Dark Youth" commentary here:
I am having a difficult problem. If any of you are running JK on Windows 7, please come help me in the forum thread titled "JK Problems!" in this project. Thanx!
of the Magrucko CoC commentary posted.
Part 3 of the Magrucko commentary here:
Watch part 2 here:
It's here! Blood Mod has now made it's way into Mysteries! Download now!
Due to the wrong beta being played, Zero Raven has given me the correct version of PotF to review. This time I will try to not be as unreasonably critical.
Third and final part of the "Power of the Force" playthrough here:
I have a headache...
Part 2 of "Power of the Force" here:
Zero Raven has given me access to the 3-level beta of "Power of the Force". Check out part 1 of the playthough here:
MysteriousSith's level, "The Dark Tome: Chapter I" demo has been reviewed. Check it out here:
Another level done. This time I played Trank's "Mining Facility on Katanos VII". It was short, but decent. Check out the video here:
After doing my JK and MotS LPs, I've gotten request to do playthroughs of your guys' levels. I will use this project page to give updates and bulletins on what I'm doing.
The first one I did is Goit's "Magrucko Daines and the Crypt of Crola". Check it out here:
Currently the wiki is still early in development. I am working hard to get it at a good point in it's creation. Since I've already revealed the official URL, I'd like to know what you guys think already. Just leave your comments and questions in the new thread titled "What about the Wiki?" in this project page.
Currently, I cannot get the skin to work as it's own gob. I've been getting help from Shred to make it work. For him everything's working, but for me, no such luck...
I've posted the files associated with the reskin. See if you can make anything out of them.
The final gob has been fixed. Go ahead and try it out!
And I'm all outta gum!
The first version of the skin has been uploaded as a gob. Try it out now. Read the file description completely and thoroughly before using!!! Have fun!
Textures have been uploaded for your use. Because I can't get them to work alone, you'll have to extract your JKE gob and add the MATs to it. Have fun, guys!
As kind of a tribute to Duke's return in "Duke Nukem Forever" (even though it sucked), I have taken the liberty of retexturing the "Trainer" model in multiplayer in JK Enhanced.
More info on the mod coming soon!
Even though it is not complete yet, I felt that the wiki is ready for you guys to view and check out. However, you may not create or edit any articles unless you get permission from me, as it is still under construction. Go to the link provided in the wiki thread in this project to check it out. Enjoy!
If you want to discuss, talk in the JK LP thread. Link will be provided when the first episode is up.
My Jedi Knight LP on YouTube is now complete. Follow the link in the LP thread in this project to see it. It's a little rushed as it was only my first LP. Enjoy, and thanx for all the feedback and support!
Since I'm already getting feedback on my JK LP here, I've decided to make a thread for it on this project's forums. If you would like to discuss my LP here, please post there. The thread is titled, "Let's Play Jedi Knight - Discussion Thread". Thanx!
I'm currently working on an LP of Jedi Knight. If you want to watch, start here: http://www.youtube.com/watch?v=HR55RuZfsnY
Well, the wiki's layout has been pretty much set. Articles are taking a while, so I might need help. However I will have requirements. If you wish to help develop the wiki, please see the forum thread, "Wiki on the Way" in this project to discuss. There, you will find info and criteria for editing. The official link will not be revealed yet until enough support has come in. Thanx so much for all the enthusiasm you've already given me!
Well, the wiki's layout has been pretty much set. Articles are taking a while, so I might need help. However I will have requirements. If you wish to help develop the wiki, please see the forum thread, "Wiki on the Way" to discuss. There, you will find info and criteria for editing. The official link will not be revealed yet until enough support has come in. Thanx so much for all the enthusiasm you've already given me!
Guess what JK Hubbers (well that was weird)? I am in the process of designing a JK/MotS wiki! It will contain information on both games, including characters, levels, locations, weapons and items, Force powers, and the real world as well! When it is done or is at a good development point, I will open the floodgates and let you see it. Wish me luck!
No, I'm not pointing any fingers, I'm just talking to those who hate trying to get things to work on newer computers (so I AM pointing at you, Microsoft!). If you're having problems trying to run ZED on Windows Vista or Windows 7 like me, then here is a fix you can pick up to help. Read the download info to understand more!
And a very, happy, SuperSonic new year!!!!!!!
Turns out, the special effects in GlowSaberX were causing glitches with Blood Mod. The basic version of GSX works perfectly because it doesn't come with the special effects. Until I can figure out how to make it work, that's what you're gonna have to use (unless you like a soundless, crappy lightsaber, of course).
Just uploaded the the first version of Blood Mod. It will give cool particles of blood to characters (no 2D decals). However, I've run into a few problems. The mod does not work correctly with Xzero's GlowSaberX mod. When the two are used, Blood Mod disables the sounds and sparks for the saber impacts, including the blood (saber has blood without GSX though). If someone can tell me how to fix this, (this was all done through the static.jkl file. The only cog was 00bloodstream.cog for the blood) then please do!
I don't really know if you guys are "salivating" over these, but I'm planning to release pack 2 with a blue crosshair (no spoilers just yet!). I tried the blue one before, but the crosshair background has to be blue (more sky blue) so it might not work right. Don't worry!
I've decided to create packs of cool crosshairs for you to use in Jedi Knight. Check em' out! NOTE: Requires 3D Acceleration Fix to work(ddraw.dll).
the Midnight Haze level is now up for grabs for Multi Player. Enjoy.
still tryin to get the GUI to work right. the first beta still works, but I cant seem to use my edited .bm files or else itll crash. if anyone can help me, PLEASE DO!
I'm currently working on fixing the gui with matmaster, but the images are .bm files. can anyone tell me how to edit this in baint and ten convert them back? it would be a great help.
I got Quib Mask's permission for this so dont worry! its all good!
Got the first HUD and GUI betas loaded. the HUD works fine but the GUI is still early. Read the description if it doesn't show up. Requires ddraw.dll 3D acceleration fix.
Death Chamber might be a MP map. Midnight Haze will be and its perfect for it.
Just posted the demo. See what you think!