OK, not sure if this should go in animation or texture forum, but I'm putting it here. How do I make a sky "scroll" across the level like something is moving?
Actually there is a verb specifically for this; slideceilingsky(x,y). X and y being the speed of the x and y movement. It will slide all surfaces marked with the sky ceiling flag (0x400). There is a cog for this in the resource folder. It is 00_Slideceiling.cog .
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