For some odd reason now when I play my level, the keyframes are mucked up. I have no errors, no messages - everything is fine.
When I delete a number of items from the cog which runs the cutscene to my level (my level is essentially a cutscene) some keyframes work, others don't. I ask if there's a limit how many items you can reference in cog before things just don't work, like keyframes? Really there's nothing wrong with the cog either, from what i can see and cogwriter tells me.
Just when things were going so well!