Although it's rather difficult to predict what you have and haven't played since the BoaM-ToaM days, I'd recommend the following as a starting point:
-Fastgamer's 'TODOA' (you've probably played this already) for its use of architecture and high-res texture selections. Your project reminds me of TODOA quite a bit.
- Zero Raven's 'Power of the Force' for its episodic fusion (seguing levels together to form an overall narrative campaign).
-Darth Dan's 'Operation Nar Shaddaa' to show that classic JK still works.
-Darth Alran's 'Imperial Raid' for its architectural/textural exploration and development of a theme - in this case the 06baron.cmp.
-Donny Versiga's 'Liberating Cloud City', which is a MotS single player level that you can find on Massassi.
-And would it be rather egotistical of me to suggest you play my single player levels too?
Hope this helps.