Interactive Thing Limit     (Moderator: Hell Raiser) Previous Topic | Next Topic
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Post 02-Apr-2006 22:05        

Just trying to clarify here, I don't keep up on what you guys call stuff

I'm pretty sure I fixed the 'interactive thing limit' in the most recent exe I gave to HR. It makes it so that things greater than 640 can be linked to placed cogs (making them interactive). As best I can tell, class cogs have been working for things > 640 without any changes. Let HR know if you have problems, and make him provide you with the new exe.
Hell Raiser
Site Developer
Post 02-Apr-2006 23:06        

We call stuff, stuff.

Thanks again Sige!
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