COG Message - Damaged

Damaged is sent by a thing or surface when it is damaged. For an inventory cog to receive the damaged message of the player, the bin must have the 0x10 Inventory Flag. Damaged expects a new damage amount to be returned with ReturnEx().

Sender: The thing or surface that was damaged.
Source: The thing (e.g., projectile) that did the damage.
Sender Type: Thing (3) or Surface (6).
Source Type: Thing (3).
Param0: The amount of damage.
Param1: The damage's flag.
Param2: None.
Param3: None.
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This page was last modified 03:15, 20 December 2005.   This page has been accessed 236 times.