COG Verbs - Camera

Notes:

One of the most common things that crashes JK is when the object of focus for a camera is removed from the game, but you can reset the camera with the removed handler in a thing's cog. So if you set a camera to watch a projectile, you can safely set the camera back to the player when the removed message is sent and not have to worry about instability or crashing.

Also, JK will only crash if you are using the view that no longer has an object. If you set the internal camera to watch an object that is about to be removed and you are using the external camera, JK will not crash when the object is removed. But switch to internal, and JK crashes.

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