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| Revision as of 03:08, 31 March 2006 JKSERVER (Talk | contribs) ← Previous diff |
Current revision ZeqMacaw (Talk | contribs) |
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| - | Creates a thing at a position. If the template's model has an insert offset, then that offset will be added to the position. Syntax: | + | Creates a thing at a position. If the template's model has an insert offset, then that offset will be added to the position. |
| + | Syntax: | ||
| new_thing=CreateThingAtPos(template, sector, position, 'p y r'); | new_thing=CreateThingAtPos(template, sector, position, 'p y r'); | ||
| sector: It is important to give the thing the correct sector to avoid sector problems. Use the Position's Sector code from the Tutorial Section if you cannot get the sector. | sector: It is important to give the thing the correct sector to avoid sector problems. Use the Position's Sector code from the Tutorial Section if you cannot get the sector. | ||
| - | position: This is the position to create the thing at. | + | position: This is the position to create the thing at. Note that the insert offset of a 3do is added to this. |
| 'p y r': This is the pitch, yaw, and roll for the created thing's orientation. You can use a vector variable or the 'p y r' form. | 'p y r': This is the pitch, yaw, and roll for the created thing's orientation. You can use a vector variable or the 'p y r' form. | ||
Creates a thing at a position. If the template's model has an insert offset, then that offset will be added to the position.
Syntax:
new_thing=CreateThingAtPos(template, sector, position, 'p y r');
sector: It is important to give the thing the correct sector to avoid sector problems. Use the Position's Sector code from the Tutorial Section if you cannot get the sector.
position: This is the position to create the thing at. Note that the insert offset of a 3do is added to this.
'p y r': This is the pitch, yaw, and roll for the created thing's orientation. You can use a vector variable or the 'p y r' form.