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JK Hub - [Reference]

Gouraud lighting

Gouraud shading is the default method of lighting (mode 3) used by JK for level surfaces. Things are lit with gouraud shading only when lit with a dynamic light. Otherwise, they are solidly lit with a single value which appears to be averaged from nearby level lighting and sector lighting. More precise testing should be done to determine exactly how a thing is lit under regular level lighting.

A screenshot of a thing with lighting mode 3. Notice how it is not actually gouraud shaded.

jkgouraud7qu.jpg

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This page was last modified 06:05, 26 February 2006.   This page has been accessed 1,131 times.