SND Class

This page lists all classes used by LEC snd files for JK.

Weapons

deflected
enterwater
enterwaterslow
hithard
hitmetal

Explosions

create

Doors and the like

moving
While thing is moving from startframe to endframe. After startmove and before stopmove. (0x1 snd flag often set for looping a short sound through entire movement.)
startmove
When thing starts to move.
stopmove
When thing stops moving.

Players and Actors

activate
alert
boast
breath
calm
choked
choking
corpsehit
curious
#death     (Commented out, as shown here, in one file. Unknown if a valid class or not.)
death1
death2
deathUnder
deflected
drowned
drowning
enterwater
enterwaterslow
exitwater
exitwaterslow
falling
fear
fire1
fire2
fire3
gasp
gloat
happy
help
hitdamaged
hurtenergy
hurtfire
hurtimpact
hurtmagic
hurtspecial
idle
jump
jumpearth
jumpmetal
jumpwater
landearth
landhard
landhurt
landmetal
landpuddle
landwater
lrunearth
lrunhard
lrunmetal
lrunpuddle
lrunwater
lswimsurface
lwalkearth
lwalkhard
lwalkmetal
lwalkpuddle
lwalkwater
moving
reserved1
reserved2
rrunearth
rrunhard
rrunmetal
rrunpuddle
rrunwater
rswimsurface
rwalkearth
rwalkhard
rwalkmetal
rwalkpuddle
rwalkwater
search
splattered
surprise
treadsurface
victory
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This page was last modified 15:16, 23 November 2005.   This page has been accessed 1,780 times.