Name   Version   Size   Date   Description 
JK_2018_rev129.zip 2018.129 42 KB 2018-08-18 04:39:20

Release Candidate, uploaded for LibSa Norec, so no support offered; good luck if you decide to mess with this.

JK_2018_rev101.zip 2018.101 41 KB 2018-04-30 21:23:48

Feature test, uploaded for LibSa Norec, so no support offered; good luck if you decide to mess with this.

a3dqs.zip 0 117 KB 2018-03-09 00:56:24

Alternate A3D.dll file for testing.

JK_2018_rev53.zip 2018.53 37 KB 2018-03-08 04:24:29

Test for A3D COM-less loading, uploaded for LibSa Norec, so no support offered; good luck if you decide to mess with this.

a3d.zip 1.0 25 KB 2018-03-04 03:03:36

Aureal 3D Sound, extract to JK folder, load game, go to Sound options and check Enable A3D Sound. If checkbox is missing, exit JK and run fix_manifest.bat. Files will need renaming if your JK executable isn't JK.EXE.

compat.zip 1.0 219 KB 2017-03-01 23:45:44

DDrawCompat v0.2.1 + JKUP 2010-06-19, extract to JK folder, load game, enable 3D acceleration and choose a 32-bit video mode / resolution. Slightly modified DDrawCompat DLL to load JKUP (renamed to macaw.dll).

advapiJK.zip 1.3 2 KB 2010-07-23 23:39:02

Registry Redirector
Redirects JK's settings data to JK.ini.
Put advapi32.dll in the folder with JK.exe.

NS_ITD_beta2.zip Beta 2 2,804 KB 2009-06-14 06:45:17

--> Multiplayer <--
Lighting is incomplete. Architecture, texturing, in-game map and item placement are complete.

NS_ITD_beta1.zip Beta 1 3,794 KB 2009-06-12 18:22:48

--> Singleplayer <--
Early release to show off the level and item placement. Lighting is incomplete. Powerups respawn (in SP).

ctf_itemkeygold.cog 0.1 3 KB 2009-06-02 19:43:10

Climbing Pickax Experiment
Doesn't pass checksum

mo_beta1.zip Beta 1 19 KB 2009-05-30 16:18:01

Beta 1
Weapons and Items

Jke_edit.zip 0.2 987 KB 2009-04-18 23:37:23

My tweaks to Shred's JKE. See the forums for more information.

D3DWindower+.zip 1.88+ 765 KB 2008-09-26 14:28:01

D3DWindower by menopem
http://www.geocities.jp/menopem/
I just pseudo-translated it into English.

railrope.zip 0.2 7 KB 2008-08-23 21:29:48

Rail Rope
Alpha preview, 3do and COG files only. Blinding becomes Grapple and adds a rope to RailDet secondary.

toolbox.zip X.0 160 KB 2008-03-23 05:06:00

Tool Box
My masterpiece

EotS.zip 1.0 2,413 KB 2008-03-23 05:02:36

Eye of the Storm
A large MotS mod I prepared back in 1999.

d3dim_lv.zip LV 55 KB 2007-09-24 09:42:16

A simple d3dim.dll wrapper DLL. Simply put it in your JK folder to get a log of JK's D3DIM calls. Source code included.

Parsec_for_NPP.zip 1.0 2 KB 2007-08-17 04:43:07

Parsec for Notepad++:
Adds COG color coding and parsing support to Notepad++

JKPocket.zip 2.0 91 KB 2007-07-27 20:24:49

Jedi Knight Pocket:
Simple utility to make JK easier to run from a Flash Drive. Source code and documentation is included.

JKPocket_icon.zip 1.0 36 KB 2007-07-27 20:23:51

Photoshop File for JKPocket Icon. Original icon was "jkr 64.ico" by dbug454.

Checksum.txt 1.0 6 KB 2007-07-03 19:17:24

My notes on JK's checksum system in a plain text file that simulates the layout of a COG file

saberbot.zip 6 10 KB 2007-02-18 14:02:24

Changes force jump into a saber bot to run on a dedicated JK server.