Death Arena test
What this is is basically a massive (10x10) "PvP" combat arena. First team to eliminate all opponents wins, then everyone respawns and after 15 seconds the next round begins.
Date added: 2018-Dec-14
New Skill system in action
This might not look like much, but what it shows is info for every "registered" player/actor's skills. Inside each bracket you have the skill's ID and status (0 for available, 1 for cooldown). Each actor can have up to 48 skills.
Date added: 2018-Dec-13
Tweaked car HUD
Now displaying nitrous and damage levels.
Date added: 2018-Nov-17
Warlock
This picture serves no purpose other than to illustrate the fact that once again I managed to go from level 1 to 80 without a single crash, in over 4 hours of very stable gameplay. Also it looks nice.
Date added: 2018-Nov-04
Diablo SV Interior
Converted from NFS4. Not sure I like this level of detail, and I have no idea how to make a functional dashboard.
Date added: 2018-Oct-14
4:3 screen ratio
Fixed faulty HUD.
Date added: 2018-Sep-08
New Diablo
Mostly reworked from the NFS3 model. I'm considering increasing the resolution on car textures.
Date added: 2018-Sep-04
Moody
Building lights really do add to the atmosphere. Manually cleaving the windows is extremely boring, though.
Date added: 2018-Aug-22
Night Flight
An airplane passes by over the city. The lights on that building are randomly turned on and off during nighttime.
Date added: 2018-Aug-20
Evening Storm
Changed colors in rainy evenings. I really like how this almost looks foggy.
Date added: 2018-Aug-20