Magrucko Daines and the Crypt of Crola
Monday, August 01, 2011
I just realized that I still had an old beta of the first level uploaded in the project files, and that people were mistaking this for the finished article.
The level is available for download at Massassi. Here's the link;
I hope this clears up some confusion!
Tuesday, November 13, 2007
Thanks for everybody on the hub for helping me make these levels. I couldn't have done it without you all.
The level won the single player level contest, so an extra thanks :D
Friday, September 07, 2007
One day of editing remains, and a full level is the aim. Seeing as I've managed to make level 3 in about four days, I'm hoping a boss battle and a quick 'escape' goal should be doable. Then I'll be pestering people in #jkhub to beta test ;)
It's all very 'last minute', but I want a good shot at winning this little contest and finally leave my mark on this community, and I'm away for the time from Sunday till after the deadline, so I'm cramming as much in as I can. As for now, I better eat...
Friday, August 31, 2007
I'm making good progress!
The second level, Sanctuary Of The Dragon, is now complete (bar two cogs which I've requested on the hub forums). I've drawn up a level plan for the third level, which contains even more ambitious puzzles and deadly traps. I have just under a week to complete this project, which is scary (due to university) but I'm not giving up. Full steam ahead!
Saturday, July 21, 2007
My latest screenshot displays the main area of level 2. You can choose to do the left side or right side first. You have to do both paths in the end but I feel choice and freedom really opens up levels. I'm liking it so far - but that's really only because there isn't much of 'it' at the moment!
Sunday, July 15, 2007
Started on level 2, after having drawn out a plan on paper. This level will feature traps and puzzles that will have you going insane - but still able to complete the level, hopefully. Check back for new screenshots as I create areas!
Thursday, July 12, 2007
I've been pondering what to do with level two, and have come to the decision that it's going to be a strict 'enter room, solve puzzle, enter next room' kind of affair, in a temple built by people who worshipped the Kell Dragon - just so I can have fun messing around the the Kell 3do, and place scaled down stone versions on pillars and such.
Tuesday, July 10, 2007
What a lazy pun. However, lazy is not the word to describe my progress as I have completed the first level. It's practically a few levers and jump puzzles, and a freakishly large Mynok, but it's all in good fun and a nice little introduction to the next levels.
Thinking of basing the next level off St. Francis Folley from the game I am paying homage to, Tomb Raider. Should be interesting!