
Darthbabe's misc stuff
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| Name | Version | Size | Date | Description |
|---|---|---|---|---|
| gunmuzzle1.gob | 1.0 | 3,490 KB | 2013-03-07 03:25:53 | Generates Muzzle Flash in Jedi Knight(Most likely in single player only) Haven't tested in multiplayer but I assume it doesn't work due to the usage of universal mat animation. Enemies Don't have it for the same reason. |
| gunmuzzle2.gob | 2.0 | 3,493 KB | 2013-03-07 03:25:52 | Generates Muzzle Flash in Jedi Knight(Most likely in single player only) Haven't tested in multiplayer but I assume it doesn't work due to the usage of universal mat animation. Enemies Don't have it for the same reason. This version includes new weapon cogs for the STR and repeater. Gives STR 2 modes of fire, like Jedi Outcast; and gives the repeater a random aiming error. |
| MOTS_GSX-fix(temp).zip | 1.01 | 284 KB | 2013-01-07 01:37:17 | Gives Dark Mara And Dark Kyle Their sabers back. These are Shred's enhanced models. |
| Santa_Kyle.zip | 169 KB | 2012-12-25 13:47:30 | Kyle with Santa hat |
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| kyleGSXfix(unenhanced).zip | 1.0 | 107 KB | 2012-10-28 17:16:46 | Unenhanced version of kkboss.3do with an added saber to give him a saber when Xzero's GSX for MOTS is in use. Please don't use with JK, only MOTS. |
| 01cantinaband02.wav | 2.0 | 3,138 KB | 2012-07-05 20:40:14 | New cantina sound. Cut out from the Cantina Band #2 track from Star Wars Episode IV, London Symphony Orchestra; John Williams. Place in your Resource/sound folder to use. |
| 00_elev_switch2db96.cog | 2.0 | 2 KB | 2012-07-05 19:30:48 | Handles 4 elevators all linked to that same switch. |
| switch_anim_ffield.cog | 1.0 | 2 KB | 2012-07-05 19:30:48 | 2 force field switches that can be deactivated by pushing a switch that animates all frames but the first 2. switch then goes to its first frame and the force fields are off. Note: cannot be reactivated. |
| ffieldswitch_dismulti.cog | 3.0 | 5 KB | 2012-07-05 19:30:48 | Same as 10_ffieldswitch.cog but handles 8 surfaces. |