Sunday, March 12, 2017

"We've got movement!"

Progress had stalled, but work on the mod has resumed with renewed excitement.

Models progress sits at:
6 vehicles
10+ scenery objects
10+ actors/enemies
10+ weapons/turrets etc.

Level designs are set for 4 levels at least across varying terrains and locations. These include a colony habitat, a mining facility, and the iconic Xenomorph hive.

Hoping to see some renewed excitement on the hub, and i hope this can give it a boost.

Monday, August 01, 2016

In the pipe, five by five.

Progress is going. Models conversion is going. storyline is set. Have 4 different models for the Dropship, 2 versions of the Egg. Fully animated facehuggers (thanks Edward) . I'm definitely going old school. "I admire it's purity"

Tuesday, April 22, 2014

Stop your grinnin' and drop your linen!

Well I've decided on an open casting call. I know I have a few people interested in voicing some roles for me, but still a few short of a full deck.
Check out the forum post for more details.

Friday, April 18, 2014

Signs of life.

Work on this project has not ceased. Workin on the story and script go smoothly.
New models to compliment also progress nicely.
2 New variations of the xeno's are done, the "Drone" or "Lurker" as featured in Alien, and the "Warrior" as featured in Aliens.
Also new models fo the eggs, face huggers, and a semi-static Queen model are underway.

Models for the Marines will include a static APC, and cutscene specific Dropship model as well as adding variations to the existing Marines models.

Stay tuned.
And remember:
"We're still collating".