Sunday, January 18, 2015

Remaking S6L1

I was rewatching Gibba's MotS playthrough and remembered I had once commented on recreating S6L1 to give it all its glory.

After spending hours on other projects I decided to pick up where I left off on the S6L1 redux.

Using stock resources, my goal is to create a better gameplay version of the infamous MotS secret level.